Originally posted by titanteam
View Post
Otherwise, don't get too wrapped up in the minutiae of the parts. When introducing them to the missions, I ask the kids to do the mission with their hands, to see what has to be done. Then, imagine a way of doing it mechanically, and repeat with some Lego construct. Finally, integrate the solutions into a working whole, and then work out how to make it work. You don't have to use everything, and sometimes "over-engineering" is overkill!
Personally, this year I have an older group that are all newbies but one. Therefore, I will have a couple of sessions of programming didactics and play to get them up to speed. They all dig the Legos and can build like crazy, but they need to know what can be done in software in order to build a workable solution. I consider the programming environment to be part of their palette in that sense.
Cheers!
Leave a comment: